Wiiunsoft xinput test2/29/2024 ![]() What is miss is what I literally didn't have time for.īut rejoice, as the project has finally gone open source! Which I had always planned on doing after my first release of WiinUPro. During these two weeks I added Switch controller support and generic joystick support and support for all the extensions as well as many features I had lined up. I literally added Nunchuk support at the last minute and published the whole project it to GitHub before midnight the night before my first day. I was in the process of moving and Mega Maze was Greenlit for Steam which means I had to both add Steam features to Mega Maze and release it as well as finish working on what I could for WiinUPro and make it open source all before I officially started working my new job. It was actually quite a hectic two weeks from the time I got the offer to my first day. A pretty awesome job really, I now work for EA at Capital Games and part of being an employee of Electronic Arts is that developers are not supposed to develop anything outside of work without explicit permission. ![]() You might be wondering why I decided to release version 0.9 instead of completing the missing features and then releasing the full version 1.0. There isn't support for accelerometer based input, calibration for the IR sensor is incomplete, controllers can't be nicknamed, and some UI options are unavailable. You might notice some things are missing or incomplete, which is why it's version 0.9. Also, along with this addition also comes support for generic Joysticks, so you can use your old Logitech controllers or anything that appears in Windows Game Controllers (joy.cpl) with WiinUPro. Simply hold down the sync button until the lights start dancing, connect it to your Bluetooth stack and use 0000 as the PIN code, and wallah, your controller should be not only connected but also paired. ![]() Pairing your Switch controllers is a heck of a lot easier than the Wii ones. Virtual Joystick button and axis assignmentsĪssign one button to multiple assignmentsĪdvanced Joystick calibration (saved separately, sorry)īasic Wii Remote IR Sensor support (including as a mouse pointer)Īs you can see, WiinUPro is capable of many things, including the requested support for Nintendo Switch controllers! With WiinUPro you will be able to use both Switch Joy-Cons like a single controller. Mouse button, movement, and scroll assignments Link a controller's rumble to one or more XInput devices' Force Feedback output Sync & Pair Wii & Wii U Controllers with the Microsoft/Windows Bluetooth StackĮxclusive mode support (only certain builds of Windows, sorry)Įmulate up to 4 Xbox 360 Controller (XInput) devices at once I have spent a lot of time on this release and I hope you all like it and find it useful. ![]() Both will still be free, but WiinUSoft will be for those who don't need the all the bells and whistles that WiinUPro will offer, instead it will simply map the controller to a joystick or xbox 360 controller with some customization, basically a lightweight version that will aim to be a simple run and ready to go.Hello Everyone! I know I've been pretty quite for a while but man, have I been busy!įirst things first, the first actual, non-beta, non-preview, version of WiinUPro has been released! Version 0.9 (yes not 1.0) is available in the downloads section. I've briefly mentioned WiinUSoft before but as a refresher and for those of you who don't know I'm planning to release two flavors of this program, WiinUPro and WiinUSoft. Perhaps I can release an early beta of WiinUSoft before too long. I already have a few thoughts on how to try and increase compatibility with other games but will take some experimenting with. Out of the handful of games I've tested so far, about half of them seem to be working. I've actually been playing Skyrim with it recently and all seems well including force feedback. As shown in the XInput preview video, it's working with Skyrim and GTA IV. I've been testing out using the Wii U Pro Controller as 360 controller for the games that I have that support it on Windows. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |